Game Background:

How long can a person's life be? All the player has to do is spend ten seconds exploring each stage of life. Behind each door is a different life choice, perhaps taking the wrong path to death or getting through each stage without incident. Each level represents a different period of life, where the player opens the right door and passes, opens the wrong door and dies in place, and has to go back to the first room to start again. Each level gives the player ten seconds to make a choice, and the time resets at the new level. Remember to treat every 10 seconds with care, and I hope that playing this game will make you appreciate every second of your life more.

Operation method:

WASD controls movement, E controls interaction, shift controls sprint, and ESC controls the menu.

Comments

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Great game and interesting concept!  Made me a little sad after playing it.  Well done.  


(Also, I laughed abit when we went into the teenager's room, and instead of guitar playing there was the frantic sound of pages flipping as he was cramming for the Gao Kao exams)

GREAT GAME! The design of the game is novel and reminds me of the movie Cube. The countdown gives the game a lot of tension, and it ends with a bang. Can't wait four your next work!

The story is complete, the design of the scene elements is good.

The gameplay and flow are simple, but the story is complete. LOVED IT

This game is fun and I want to keep on playing!

The gameplay is relatively simple, but the theme of the game is nice.

It's an interesting game and the scenes in it are pretty good, keep up the good work!

very good